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Reflection and Refraction of Light: Laws, Snell's Law, and Examples

Dr. Elena VasquezDr. Elena VasquezUpdated May 5, 202615 min read
Reflection and refraction — light ray hitting a glass surface showing reflected and refracted beams with angles

Every time you look in a mirror, see a rainbow, or watch a straw appear bent in a glass of water, you are witnessing two of the most fundamental behaviours of light: reflection and refraction. These phenomena arise because light is an electromagnetic wave that travels at different speeds in different media, and its path bends at every boundary between media. Understanding reflection and refraction is the foundation of all optics — from spectacles and cameras to optical fibres and laser surgery.

Reflection and Refraction — Definitions

Reflection: the bouncing back of a wave from a surface. The angle of incidence equals the angle of reflection (both measured from the normal to the surface). Law: θ_i = θ_r.

Refraction: the bending of a wave as it crosses the boundary between two media with different wave speeds. The change in direction is described by Snell's Law: n₁ sinθ₁ = n₂ sinθ₂.

The Law of Reflection

θ_i = θ_r

The angle of incidence (θ_i) equals the angle of reflection (θ_r). Both angles are measured from the normal — the line perpendicular to the surface at the point of incidence. The incident ray, reflected ray, and normal all lie in the same plane.

This law holds for all types of reflection — flat (plane) mirrors, curved mirrors, and even rough surfaces (where the normal varies across the surface, causing diffuse reflection rather than specular reflection).

Diagram — Reflection and refraction at a glass surface

glass Glass (n = 1.5, light slower) Air (n = 1.0) normal incident reflected refracted θ_i θ_r θ_t

Refraction and the Refractive Index

When light passes from one medium to another, its speed changes. The refractive index n of a medium is defined as the ratio of the speed of light in a vacuum (c) to the speed of light in that medium (v):

n = c/v

Since light always travels slower in matter than in vacuum, n ≥ 1 for all real materials. Air: n ≈ 1.0003 (effectively 1.0). Water: n = 1.33. Glass: n ≈ 1.5. Diamond: n = 2.42.

Medium Refractive index n Speed of light (m/s)
Vacuum 1.000 3.00 × 10⁸
Air 1.0003 ≈ 3.00 × 10⁸
Water 1.33 2.26 × 10⁸
Crown glass 1.52 1.97 × 10⁸
Diamond 2.42 1.24 × 10⁸

Snell's Law

Snell's Law (also called the law of refraction) gives the angle of refraction when light crosses a boundary:

n₁ sinθ₁ = n₂ sinθ₂

where n₁ is the refractive index of the first medium, θ₁ is the angle of incidence, n₂ is the refractive index of the second medium, and θ₂ is the angle of refraction. Both angles are measured from the normal.

Key consequences:

• Light entering a denser medium (n₂ > n₁) bends toward the normal (θ₂ < θ₁).

• Light entering a less dense medium (n₂ < n₁) bends away from the normal (θ₂ > θ₁).

• Light at normal incidence (θ₁ = 0°) does not bend — it passes straight through.

Worked Example: Snell's Law

Light in air (n = 1.0) hits a glass surface (n = 1.5) at 40° to the normal. Find the refraction angle.

1.0 × sin 40° = 1.5 × sinθ₂
sinθ₂ = sin 40° / 1.5 = 0.6428 / 1.5 = 0.4285 → θ₂ = 25.4°

Light bends toward the normal (25.4° < 40°) on entering the denser glass. ✓

Total Internal Reflection

When light travels from a denser medium to a less dense medium (n₁ > n₂), the refracted angle θ₂ > θ₁. As θ₁ increases, at some point θ₂ reaches 90° — the refracted ray travels along the surface. This angle is the critical angle θ_c:

sinθ_c = n₂/n₁ (when n₁ > n₂)

For glass (n = 1.5) to air (n = 1.0): sinθ_c = 1/1.5 = 0.667 → θ_c = 41.8°.

For angles greater than θ_c, total internal reflection occurs — all light is reflected back into the denser medium. No refraction takes place. This is the principle behind:

Optical fibres: light enters a glass fibre and is totally internally reflected along its entire length with almost no loss, enabling high-bandwidth telecommunications. The fibre core has higher n than the surrounding cladding, ensuring TIR at all incidence angles above the critical angle.

Diamond brilliance: diamond's very high n (2.42) gives a critical angle of only 24.4° — much smaller than glass. Most light entering a diamond exceeds the critical angle and undergoes TIR many times before exiting, producing the characteristic sparkle (fire and brilliance) that makes cut diamonds so visually striking.

Prisms in binoculars: use TIR to reflect light and fold the optical path without the energy loss of metallic mirrors.

Why Does Refraction Cause a Straw to Look Bent?

When you look at a straw in a glass of water, the part below the water surface appears displaced from the part above. Your eye traces the light rays reaching it backward in a straight line — but the rays have been bent at the water-air interface. The brain, assuming straight-line travel, places the underwater straw tip at the wrong apparent position. This is why objects seen through water appear shallower than they are: apparent depth = real depth / n.

Frequently Asked Questions

What is the law of reflection?

The angle of incidence equals the angle of reflection: θ_i = θ_r. Both are measured from the normal (perpendicular) to the surface at the point of incidence. The incident ray, reflected ray, and normal all lie in the same plane.

What is Snell's Law?

Snell's Law: n₁ sinθ₁ = n₂ sinθ₂. It describes how light bends when crossing between two media of different refractive indices. Light bends toward the normal when entering a denser medium (higher n) and away from the normal when entering a less dense medium.

What is total internal reflection?

Total internal reflection (TIR) occurs when light in a denser medium hits the boundary with a less dense medium at an angle greater than the critical angle. All light reflects back — none is refracted. TIR is the basis of optical fibres (telecommunications), diamond sparkle, and prisms in binoculars and periscopes.

What is the refractive index?

The refractive index n = c/v, where c is the speed of light in vacuum and v is the speed in that medium. n ≥ 1 for all materials. Higher n means light travels slower and bends more. Air: n ≈ 1.0; water: 1.33; glass: ~1.5; diamond: 2.42.

What is the critical angle?

The critical angle θ_c is the angle of incidence (in the denser medium) at which the refracted angle is 90°. For angles above θ_c, total internal reflection occurs. sinθ_c = n₂/n₁ (where n₁ > n₂). For glass-air: θ_c ≈ 41.8°. For diamond-air: θ_c ≈ 24.4°.

Why does a straw look bent in water?

Light from the underwater portion of the straw refracts (bends) at the water-air surface before reaching your eye. Your visual system assumes light travels in straight lines, so it traces the refracted rays backward incorrectly — placing the straw tip at an apparent position that differs from the real position. The straw appears bent at the surface and the underwater portion appears shallower than it is (apparent depth = real depth / n).

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Dr. Elena Vasquez

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Dr. Elena Vasquez

Optics researcher and physics educator specializing in wave phenomena and electromagnetic theory. PhD in Applied Physics from Stanford University.

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